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Post by NintendoLegend on Sept 28, 2011 8:16:12 GMT -6
"FIGHT!"
~*~
In one corner, we have Bionic Commando, excellent Disney license games, the formidable Mega Man franchise, and other solid titles...
... while in the other corner awaits Gyruss, great Teenage Mutant Ninja Turtle license games, the initial Metal Gear series, Contra, and other good cartridges.
Who made better games on the NES?
Or, perhaps a different question: Which developer is your favorite over the other?
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Post by glitchedgamer on Sept 28, 2011 9:16:59 GMT -6
As much as I love Konami, I have to say Capcom. Konami always focused on short arcade style games while Capcom focused more on larger adventures, which I always found more engaging. Mega Man 2, Bionic Commando, and Little Nemo all rank as some of my favorite games.
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Post by NintendoLegend on Sept 28, 2011 9:54:10 GMT -6
Konami always focused on short arcade style games while Capcom focused more on larger adventures, which I always found more engaging. ... I've never heard that point before. Is that your own insight, or have you ever heard it elsewhere? Like, my mind is a little blown right now. I find myself wanting to comb over their respect lists of NES games made and see how much validity there is to that statement, because you might be onto something... thanks for that.
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Post by glitchedgamer on Sept 29, 2011 23:00:14 GMT -6
Just my own insight. Think about it: Konami's big hits were games like Contra, Castlevania, Jackal, etc. Short, linear games that were made longer through intense difficulty, mostly due to being straight arcade ports. Reach the end of the level, go to the next. Die, lose your powerups until yo pick them up again.
Capcom, on the other hand fleshed out their arcade games when they ported them to NES. Bionic Commando is a prime example; a complete overhaul to make the game more console friendly. Original games like the Mega Man series allowed for stage selection and upgrades throughout the game, Little Nemo had you searching around levels for keys, not just walking right to the end, etc.
This applies to MOST games from the companies, not all of them. It's just something I noticed while playing those games.
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