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Post by NintendoLegend on Feb 10, 2011 23:11:18 GMT -6
Do you have any glitches you found on an NES game that you had never heard of before and have never heard of anyone else finding? Whether you can share a story about a unique event you only saw once and have never been able to repeat it, or a quirky little bug that you are able to conjure on command, I'd love to hear some stories.
Someday on the NintendoLegendDotCom YouTube channel (and how neglected it is!!) I'm going to post my World Games glitch where you can make your opponent look like he's been decapitated in the Sumo Wrestling match. Nothing huge, but fun nonetheless.
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Post by metatron on Feb 10, 2011 23:36:38 GMT -6
Marble Madness will glitch if you happen to get a wand just as the screen is scrolling downward. The image of the track gets split, but you can still continue because it still remembers where the path is, and you wind up leading your marble into air. The other night I wanted to play Contra, but my cart is pretty dirty so when I turned it on the graphics were scrambled and it ended up looking like a 2600 game, still totally playable.
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Post by NintendoLegend on Feb 10, 2011 23:49:16 GMT -6
Marble Madness will glitch if you happen to get a wand just as the screen is scrolling downward. The image of the track gets split, but you can still continue because it still remembers where the path is, and you wind up leading your marble into air. The other night I wanted to play Contra, but my cart is pretty dirty so when I turned it on the graphics were scrambled and it ended up looking like a 2600 game, still totally playable. ... that is so cool. I've totally gotta try that Marble Madness thing until I see it. I've read a little bit about cartridge-tilting on the Nintendo 64 (apparently, for example, not quite inserting the cart correctly can allow even more walking through walls than usual in Super Mario 64), but I never thought to blatantly besmirch the contacts on 8-bit games, heh. Maybe I'll try that someday on some of the titles I have multiples of... I feel like such a geek, but I love this stuff...
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Post by metatron on Feb 15, 2011 17:05:17 GMT -6
I have been wondering a lot about skewed contacts creating weird things in games. Kind of like scratching a record to get weird sounds....strange stuff happens when a clean cart is inserted incorrectly.
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Post by NintendoLegend on Feb 15, 2011 22:59:04 GMT -6
The only time I can remember actually doing it to a somewhat playable extent was with Super Mario Bros. 3 -- not a completely clean/fit contact, and many of the graphics were switched. Like on the overworld view, rather than those numbered two-colored icons, they would be overlapping tile-set rejects, and it only got worse once the levels began. At the time I actually found it annoying -- how naive I was, and how utterly awesome/fascinating I would find it now.
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Post by metatron on Feb 16, 2011 20:04:11 GMT -6
Game Genie is good for something like that. I feel I should do more experiments with codes.
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